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Free Fire OB55 October 1 Update: M7, Skorp, RPK, Hawk, and the New BR Events

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Derek Sullivan

Derek Sullivan

Free Fire is changing its weapon pool on October 1, 2026. The M7, Skorp, RPK, and Hawk arrive with the next Clash Squad season, while Battle Royale receives two additional random events: Airdrops? Meteors! and Black Friday. This is more than four weapons being added to the loot table. The new recoil system, revised weapon-class identities, and different acquisition routes will affect how players spend FF Coins, choose Clash Squad buys, and plan fights around airdrops and Vending Machines.

The most useful approach is to treat the first few matches as testing sessions. The M7 is the safest starting point for controlled mid-range fights, the Skorp is built for aggressive close-range pressure, the RPK rewards players who can hold a position, and the Hawk asks for accurate two-shot timing. None of these weapons requires Diamonds to purchase during a match. FF Coins and CS Cash are match currencies, so they should never be confused with the Diamonds used for cosmetics, Luck Royale, Booyah Pass, and other account purchases.

Free Fire OB55 October 1 update with M7, Skorp, RPK, Hawk new weapons and meteor airdrop

What arrives in Free Fire on October 1

Garena's official OB55 patch notes state that all four weapons and the broader class-balance changes release on October 1. The notes also add the two new Battle Royale random events on that date. Exact activation hours can differ by server, so the event banner, mode screen, and in-game notices on your own account remain the final reference.

The update lands while NARUTO SHIPPUDEN Chapter 1 is still active. Nine Tails events, Hidden Leaf Village, Ninjutsu Skill Cards, shuriken, and kunai can therefore overlap with the new weapon environment. A match may ask you to evaluate a familiar Naruto mechanic and an unfamiliar gun at the same time. Learn the weapon's recoil in a quiet fight before committing to a crowded event location.

M7, Skorp, RPK, or Hawk: which one fits you

The M7 is a fully automatic assault rifle with high damage, solid accuracy, and a recoil pattern that steadily lifts the aim upward instead of relying only on the familiar spread system. It suits players who prefer mid-to-long-range pressure and can pull their aim down during a sustained burst. Short controlled bursts should be easier to learn than holding the trigger through an entire magazine. Once the vertical rise feels predictable, it can also help the crosshair climb toward the head line.

The Skorp is the aggressive option. It combines a high rate of fire with armor penetration and uses a recoil system similar to the M7. Its purpose is not to replace an assault rifle at long range. It is for closing distance, tracking a moving target, and maintaining pressure against armored opponents. The broader OB55 balance changes make SMGs faster while reducing the effective range of several existing models, so positioning remains essential even when the Skorp feels powerful.

The RPK is a light machine gun that combines sustained fire with more assault-rifle-like mobility. It works best when you can prepare an angle, crouch, and force enemies to cross your line of fire. OB55 gives machine guns a clearer identity: strong damage and sustained suppression in exchange for movement and reload limitations. Standing fire loses accuracy, while crouching provides the maximum accuracy needed for dependable suppression.

The Hawk is a two-round sniper rifle designed for burst damage. Two quick, accurate hits can knock down an enemy wearing low-tier armor, but the reticle rises when the shots are fired rapidly. That makes it dangerous in skilled hands and unforgiving when the first shot is rushed. Players who prefer patient single-shot sniping may need time to adjust to its rhythm.

Where to find the new weapons and their Clash Squad prices

In Battle Royale, the M7 appears as rare ground loot, in high-tier blue zones, and inside Arsenals. The Skorp appears as ground loot and on Weapon Racks, and it becomes the default weapon received after a Super Revival. The RPK and Hawk also appear as ground loot and on Weapon Racks. These different sources matter: a player who wants to test the M7 may need a deliberate route, while the Skorp should be easier to encounter naturally.

Vending Machines add another route in early October. The M7 costs 400 FF Coins with a limit of five purchases per match. The Hawk also costs 400 FF Coins with the same limit. The Skorp costs 100 FF Coins without a purchase limit. The official notes list the revised AWM at 600 FF Coins with a limit of three per match. RPK is not included in that early-October Vending Machine list, so do not plan a route that assumes it can always be bought.

In Clash Squad, the M7 costs 1,600 CS Cash, the Skorp and RPK each cost 1,500, and the Hawk costs 1,700. The AWM falls from 2,200 to 2,100 CS Cash. These prices make the Skorp and RPK easier mid-round experiments, while the Hawk needs a little more economy and enough confidence to make two-shot accuracy worthwhile.

How meteor airdrops and Black Friday change Battle Royale

When Airdrops? Meteors! is selected as the match's random event, regular airdrops crash down as meteors. The visual change is obvious, but the tactical effect matters more: a highly visible impact can pull several teams toward the same area. Use the first seconds after impact to watch approach routes instead of running straight to the center. A Gloo Wall, information skill, and escape route can be worth more than reaching the loot first.

The general OB55 airdrop rules also matter. Regular airdrops begin around 160 seconds into a match, with four appearing in total. Two Defense Airdrops and one Ultra Airdrop arrive around 410 seconds. Defense Airdrops now carry enough improved supplies for a squad, while an Ultra Airdrop still awards Level 5 armor and revives eliminated teammates when captured. These timers create predictable moments when rotations become crowded.

Black Friday makes more discounted items available through Vending Machines. It does not turn Vending Machines into a Diamond shop. Purchases still depend on FF Coins earned or collected in the match. Check the displayed item and price rather than assuming every item is discounted, and avoid spending all your coins before you know whether your squad needs revival, information, or a specific weapon later.

The October weapon meta is wider than four new guns

OB55 sharpens the role of each class. Several SMGs gain movement speed while losing range, encouraging close engagements. Assault rifles such as the M4A1, SCAR, AUG, and Kingfisher receive accuracy or armor-penetration improvements, reinforcing their mid-to-long-range reliability. Sniper and marksman rifles generally lose movement speed while firing, making careless peeks easier to punish.

Machine guns receive some of the most important changes. The M249 gains damage and armor penetration but loses accuracy, movement, and reload speed. The M60 gains fire rate, armor penetration, and magazine capacity, while the Kord receives more armor penetration and a larger magazine. All three are more accurate while crouching than standing. The RPK enters a class that now rewards prepared firing positions rather than constant movement.

Do not judge a new weapon only in isolation. The M7 competes with more accurate assault rifles, the Skorp enters a faster but shorter-range SMG environment, the RPK benefits from the new suppression identity, and the Hawk arrives while established sniper rifles lose mobility. The strongest choice will depend on the range and movement demanded by the fight.

A practical plan for your first matches

Start in Training Grounds or an unranked environment if the weapons are available there. With the M7 and Skorp, fire at the same target from several distances and watch how quickly the sight rises. Test short bursts, sustained fire, standing movement, and crouched fire separately. For the RPK, compare standing and crouched accuracy. For the Hawk, learn how much correction is needed between its first and second shot.

In Battle Royale, choose one testing goal per match. Hunting four weapons at once produces poor information. A useful order is M7 first for general reliability, Skorp second for close-range tracking, RPK third for position holding, and Hawk last when you can give its two-shot rhythm proper attention. In Clash Squad, buy around the team's economy. A new gun is not worth leaving the squad without Gloo Walls or utility.

When a random event appears, read its name before choosing a drop route. Meteor airdrops increase contest pressure, while Black Friday increases the value of coin collection and access to Vending Machines. The same loadout plan will not suit both events.

Diamonds, Prime Diamonds, and Naruto spending

The October weapons do not create a direct Diamond cost. That distinction is important because the NARUTO SHIPPUDEN Chapter 1 collaboration remains active during the early-October update, and cosmetic draws or store offers may compete for the same account budget. Decide whether you are saving for a specific Naruto item, Luck Royale, Booyah Pass, or a later release before topping up.

Prime Diamonds also need separate treatment. Under the OB55 system, Diamonds spent in one month generate Prime Diamonds for the following month. During that following month, topping up any amount unlocks the Prime Diamonds earned, which can then be used in Luck Royale and Booyah Pass. They expire at the end of their claim month. Check the live Prime Diamond page on your account because eligibility and the available amount depend on your own spending history.

If you have calculated a real Diamond shortfall, compare the live packages on the Treabar Free Fire top-up page. Verify the player ID, region, package amount, promotional label, and final payment total before confirming. Do not top up merely to obtain the M7, Skorp, RPK, or Hawk in a match; those gameplay purchases use FF Coins or CS Cash.

Free Fire OB55 Black Friday event with meteor airdrop, Vending Machine and FF Coins

Free Fire October 1 update FAQ

When do the M7, Skorp, RPK, and Hawk release in Free Fire?

Garena lists October 1, 2026 as the release date alongside the next Clash Squad season. Check your server's in-game notice for the exact activation time.

Which new Free Fire weapon should I try first?

The M7 is the most broadly useful starting point for players who want a familiar automatic rifle role. Choose the Skorp for close pressure, the RPK for sustained suppression, or the Hawk if accurate burst sniping is already one of your strengths.

Do the new weapons cost Diamonds?

No. Their in-match acquisition uses ground loot, Weapon Racks, Arsenals, FF Coins, or CS Cash. Diamonds are a separate premium currency used for account-level purchases and events.

What is the Free Fire Black Friday event?

Black Friday is a Battle Royale random event that places more discounted items in Vending Machines. The displayed match price is paid in FF Coins, not Diamonds.

Can I still play the Naruto content after October 1?

Yes, the October weapon update overlaps with NARUTO SHIPPUDEN Chapter 1. Availability can still vary by server and event schedule, so use the countdown shown in your own event center.

Final recommendation

Use the M7 as the baseline, then compare the other weapons against a specific job. The Skorp is for pushing, the RPK is for controlling space, and the Hawk is for players who can convert two accurate shots into a quick knock. Watch the event name before rotating, spend FF Coins with the whole match in mind, and keep Diamonds outside the weapon budget. The October 1 update rewards players who understand where each resource and each weapon belongs more than players who simply chase whatever is new.

Derek Sullivan

Derek Sullivan

Derek Sullivan is the go-to source for PUBG update news on Treabar. He expertly digests massive monthly patch notes, highlighting critical weapon rebalances, vehicle additions, and map terrain modifications. His straightforward news summaries are essential for players wanting to understand the shifting meta of the battlegrounds.