Cyrene training guide: Best light cones, relics and team recommendations! | Honkai: Star Rail

Cyrene is a very special five-star ice attribute "memory" character in "Honkai: Star Rail". She does not only provide numerical gains like the traditional synchronic support, nor is she a secondary C who simply relies on her own multiplier to deal damage; her real value lies in activating the rhythm of the whole team through "Reminiscence" and "Demiuge", providing high gains and real damage support for Goldenborn and memory system characters, and greatly opening the team limit after the first finishing move.
If you have invested in golden characters such as Xia Die, Chang Yeyue, Aglaiya, Wan En, Nake Xia, Bai E, Feng Jin, Danheng Tenghuang, etc., Cyrene will usually be a core support that is worth cultivating. If your account does not have a mature golden descendant or memory team, she can still provide general damage increase, but the activation speed and team income will be significantly reduced.
Let me give the conclusion first: Cyrene's most important development goal is to have a speed of at least 180; the light cone's first choice is the exclusive "Love is Eternal at this Moment"; the relic's priority is to reach the standard speed, and if it can stabilize above 180, then consider the 4-piece set "The Savior of the World Again"; it is best to put at least 2 golden origins or memory destiny teammates other than Cyrene into the team.
Overview of Xilian Rapid Cultivation
| project | recommend |
| Rarity/Attribute/Destiny | five stars / ice / memory |
| Main positioning | Exclusive support for golden descendants, true damage increase, core of memory team, and secondary output |
| core panel | Speed is above 180; advanced target is above 200; the limit can be close to 240 |
| Best light cone | Love is so eternal |
| five star alternative | May the rainbow light stay in the sky forever, the curtain of memory never fall, and time weave gold |
| Four-star transition | Victory only comes in the day and night, sweat more, cry less, reminisce |
| Recommended relics | 2 speed + 2 speed mix and match; when the speed reaches the standard, you can use the 4-piece set of the savior of the world again |
| Plane accessories | Onvark of Life, Omphalos, the Eternal Land, and the Place of Mining’s Bones |
| Main entry | Critical damage/life torso, speed boots, ice damage/life ball, life rope |
| adverb entry | Speed > Critical Hit Rate/Crit Damage > Health % > Others |
| Trail priority | Spirit Recalling Skill ≥ Combat Skill ≥ Talent > Finishing Move > Spirit Recalling Talent > Basic Attack |
| Recommended team direction | Team Butterfly, Team Changyeyue, Team Aglaiya, Team Wan Enemy, Team Nakesia, Team Baie |
Is Cyrene worth cultivating?
Cyrene is worth cultivating, but not all accounts can play her role with full profits without any brains. Her design is obviously biased towards "Golden Core Support" and "Memory System Accelerator": the more Goldens or Memory characters in the team, the more "Memories" she gets at the beginning, the faster her first finishing move will be, and the earlier the entire team will enter an explosive cycle.
Her advantages can be summarized in four points:
· Provides benefits related to increased damage and real damage to the entire team, which can amplify the actual combat output of the main C.
· The first finishing move can help the team quickly enter the explosive rhythm, which is very important for the start of high-difficulty levels.
· It has exclusive enhancements for golden characters, and is more valuable when paired with characters such as Xia Die, Aglaiya, and Nakesha.
· It can also supplement a certain amount of damage through life, double burst and ice resistance penetration, not just a pure pendant.
Her limitations are also very clear: the speed pressure is very high, and the further the team deviates from the golden origin/memory system, the slower the warm-up will be. **Therefore, if a novice just lacks a general support, Cyrene may not have a higher priority than the traditional Harmony, Void, or Survival position; but for players who have already drafted multiple Amboris system characters, Cyrene is almost a key role in completing the team's puzzle.
Analysis of the core mechanism of Cyrene
Cyrene's core resource is "memory". She accumulates memories through actions, teammates, and recalling spirit-related triggers, and when the conditions are met, she casts a finishing move to summon the recalling spirit "Demiuge" to further provide benefits.
There are three mechanisms that need to be remembered most:
1. Team composition will affect Cyrene's starting speed. When there are golden characters other than Cyrene in the team or characters with a "memory" fate, Cyrene can get extra memories at the beginning. The more people there are, the faster it starts.
2. Speed 180 is the critical threshold. After Xilian's speed reaches 180, it can trigger an additional damage increase for the entire team; speed exceeding 180 can further be converted into the ice attribute penetration of Xilian and Demiuge, with a maximum of 60 points exceeding the speed.
3. The first finishing move is a turning point in the team's rhythm. After Cyrene is activated for the first time, the team's burst rhythm will be significantly improved. Therefore, relics, light cones and plane accessories must give priority to "start as soon as possible".
In other words, the development of Cyrene is not to first look at how beautiful the critical damage is, but to first ask: Can she reach 180 speed stably? Is it possible to quickly perform the first finishing move in the team? After these two problems are resolved, it is the turn of health, critical hit rate, critical hit damage and suit completeness.

Xilian light cone recommended
1. Love is so eternal now
"Love is as eternal as this moment" is the best light cone for Cyrene, and it is also the most direct choice to reduce the pressure of cultivation. It provides a high speed bonus, making it easier for Cyrene to reach the 180 speed threshold; at the same time, it can also increase the enemy's damage and all our team's critical damage through the Soul Recalling Action.
The value of this light cone is not just "a little more damage", but it also broadens Cyrene's equipment space. When there is no exclusive light cone, you often need to chase speed crazily on the relic adverbs; with the exclusive ones, the torso, ball, rope and adverbs can replenish life and double violence more calmly.
Recommended extraction situation:
· You plan to use Xilian for a long time.
· Your team of golden descendants has been formed, and you want Cyrene to enter the difficult times.
· You don't have enough relic speed adverbs, and it's hard to reach the target speed of 180.
· You are not in a hurry to chase the star soul, you want to improve the actual combat feel first.
2. May the rainbow light stay in the sky forever
"May the rainbow light remain in the sky forever" also provides speed and is a very useful five-star alternative light cone for Cyrene. It is more inclined to improve the memory and team output, especially when paired with memory or health-related systems such as Feng Jin, Ya Die, and Chang Yeyue.
It should be noted that if there are other characters in the team equipped with the same non-stackable damage-increasing effect, the actual benefits will be diluted. If you already have this light cone and no one needs it more, Cyrene can use it directly; but it is not recommended to skip her exclusive and draw this one specifically for Cyrene.
3. The curtain of memory never falls
"The Curtain of Memory Never Falles" is a very practical alternative, especially suitable for players who don't want to draw exclusive light cones. Its core value is to supplement speed, making it easier for Cyrene to reach the 180 threshold, while also providing a certain amount of damage to the team.
The disadvantage is that Cyrene's action mode after his first finishing move will make the coverage of some light cone effects less than ideal, so its upper limit is lower than the exclusive light cone. However, as a civilian and mid-to-low-cost configuration, this light cone is enough to support Cyrene's entry into the mainstream team.
4. Time weaves gold
"Time Weaving Gold" can be used as a five-star option when it is available. It is helpful for speed and Cyrene's personal damage, but overall it is more like a secondary output orientation and is not the best choice for Cyrene's team's auxiliary positioning.
If you already have "Time Gold" and Aglaiya doesn't use it, you can temporarily transition it to Cyrene; but from the perspective of card drawing priority, it should not be ranked before "Love is Eternal".
5. Victory only comes overnight
"Victory only comes overnight" provides critical damage and a certain damage increase, and is suitable for use when there is no five-star memory light cone. Its advantage is that it is easy to understand and helpful for the output panel; the problem is that it cannot solve Cyrene's most painful speed pressure.
If your Cyrene can already reach 180 speed by relying on the relic, this light cone can be used as a four-star replacement; if the speed is insufficient, it is still recommended to give priority to the light cone that can supplement the speed.
6. Sweat more, cry less/Reminiscing
These two are more transitional. The former can compensate for critical hits and part of the damage, while the latter is a memory life light cone that can be used early. They can let Cyrene play first, but it is not recommended to invest too many resources to chase Duoying, because once you get "The Curtain of Memory Will Never Fall" or a five-star replacement, you will be easily replaced.
Recommended artifacts from Cyrene
Option 1: 2 Speed + 2 Speed Mix
For most players, the most stable relic solution for Cyrene is 2 pieces of "Messenger of the Dreadland" + 2 pieces of other speed sets, or any 2+2 combination that can provide a speed bonus. This idea is very straightforward: let Cyrene reach 180 speed first, and then talk about other benefits.
Suitable for:
· Your speed adverb entry isn't good enough.
· There is no exclusive light cone, so you need to rely on relics to make up for the speed.
· I want to speed up the activation of Cyrene's first finishing move.
· Don't want to sacrifice too much speed for the 4 piece effect.
Cyrene is a character who is extremely sensitive to speed, and the difference between 179 and 180 is far more important than one or two critical hit entries. As long as 2+2 can keep her up to standard, there's no need to force a complete 4-piece set.
Plan 2: The savior of the world again 4-piece set
If Cyrene can already reach 180 speed stably, and the quality of his adverbs is good, the 4-piece set of "The Savior Who Creates Heaven and Earth Again" will be a strong upgrade choice. This set can provide critical hit rate, life limit and team damage bonus, which is very consistent with Cyrene's spirit recall gameplay, life gain and team amplification positioning.
Suitable for:
· You have exclusive light cone or high speed adverb entries.
· Cyrene's speed has reached 180, even close to 200.
· Teams don't need the Courier 4-piece set's team-wide speed bonus.
· You want to balance Cyrene's personal damage and team benefits.
But if your speed drops below 180 after switching to a 4-pack, it's not worth it. Cyrene's equipment logic is always: speed threshold first, set effect second.
Option 3: The Soaring Eagle at the Border of Dawn and Dusk 4-piece set
"The Eagle at the Junction of Dawn and Dusk" is an advanced gameplay, using the advance of action after the finishing move to increase the frequency of Cyrene's actions. Its upper limit is not low, but the requirements for speed adverbs are very high, and the actual combat axis needs to be fine-tuned.
It is not recommended for average players to give this set priority. It's only worth considering if you're already familiar with Xilian's team's speed axis and have a high-quality Soaring Eagle set.
Plane jewelry recommendations
1. Onwak of Life
"Onvak of Life" is very suitable for Cyrene who is looking for an opening start. Its action in advance allows Cyrene to move faster, spread the field and accumulate memories, which directly helps the speed of the first finishing move.
If you don't know which plane to choose, Onvark is usually the most stable answer, especially suitable for E0 Xilien or a configuration where the speed is just stuck.
2. Ompharos, the eternal land
"Eternal Land Ompharos" can provide critical hit rate and increase the team's speed when the memory spirit is present, which is very suitable for the memory team. The problem with it is that similar effects cannot be stacked. If the Memory Blazer or other characters in the team are already equipped with this set, Cyrene can use Onvak or other planes instead.
Suitable for:
· No other character in the party carries Ompharos.
· You want to make the team's speed more comfortable.
· Cyrene's speed has reached the standard, so he is not in a hurry to rely on Ongwak to start early.
3. Mi Ning’s Bone Picking Place
"Mi Ning's Bone Picking Land" favors life and double violent gains. When Cyrene's health reaches the standard, the critical damage of her and Yi Ling can be increased, which is suitable for players who want to increase Cyrene's secondary output.
This set pays more attention to panel quality than Onvac. If you don't have enough health and speed, don't rush to change it yet; wait until Cyrene's basic configuration is formed, and then use it to pursue higher damage.
How to choose main terms and adverbs?
| parts | Recommended main entry |
| trunk | Critical damage; HP % optional when speed pressure or survival pressure is high |
| feet | speed |
| plane ball | Increase ice damage or health % |
| connecting rope | HP % |
Adverb entry priority:
Speed > Critical Hit Chance/Crit Damage > Health % > Fixed Health > Others
The most critical aspect of Cyrene is speed. The minimum target is 180 speed, and the advanced target is 200 speed and above. After the speed exceeds 180, it can still be converted into ice penetration through movement, so there is no benefit at all once it reaches 180. However, in actual brushing, it would be more reasonable to stabilize 180 first and then slowly increase it to 200.
In terms of critical hit rate, be careful not to make the stack too high. Cyrene can receive a large critical hit rate bonus under certain conditions, so the panel's critical hit rate may overflow if it is too high. Generally speaking, the critical hit rate should be close to 50% as the upper limit. The remaining items are more recommended to be divided into speed, critical hit damage and health.
Health is also important, as part of the damage and benefits of Silen and Demigo are related to health. If your plane ball is hesitating between ice damage and life, you can choose according to the needs of the team: if you want to increase Cyrene's personal output, choose ice damage; if you want to stabilize the spirit recall and overall panel, choose life.
The order of adding points to traces
Recommended priority:
Spirit Recalling Skill ≥ Combat Skill ≥ Talent > Finishing Move > Recalling Spirit Talent > Basic Attack
If the resources are sufficient, Cyrene's core deeds are worth improving, because she is not a character who only relies on a single skill to make a living. When novices have limited resources, they can use combat skills, talents, and spiritual memory skills first to ensure team gain and recall cycles; normal attacks have the lowest priority, so they can be supplemented last.
Additional abilities must be unlocked as soon as possible, especially those related to the start of recollection, speed 180 threshold, team-wide damage increase and ice resistance penetration. These abilities have a great impact on Cyrene's actual combat, and are even more critical than simply upgrading his basic attack by one or two levels.
Cyrene team recommendation
1. Yadie Memory Team
| Location | Role |
| main output | Yadie |
| Secondary output/auxiliary | long night moon |
| core assist | Cyrene |
| Survival bit | Wind pansy |
This is one of Cyrene's most representative high-ceiling teams. Both Xia Die and Chang Yeyue can benefit from the memory system and Golden Origin related buffs, while Feng Jin provides survival, speed and team stability. Cyrene is not only a support in this team, he can also supplement the explosive rhythm through Demiuge.
If there is no Changyeyue, you can use Memory Blazer or Tibao instead; if Feng Jin needs to go to another team, you can also use Danheng, Tenghuang or other high-quality survival positions.
2. Team Aglaia
| Location | Role |
| main output | aglaia |
| Mobility assistance | Sunday |
| core assist | Cyrene |
| Survival bit | Dan Heng·Teng Huang/Feng Jin |
Aglaia itself relies heavily on speed and action rhythm, and Xilian can provide activation, damage increase and memory system support. On Sunday, the action and summon system will be further strengthened, making it easier for Aglaia to perform continuous suppression.
If there is no Sunday, you can use Memory Pioneer, Tibao or Saifeier to transition; for the survival position, choose Danheng, Tenghuang, Feng Jin or other characters who can stabilize the team depending on the account holding situation.
3. Ten Thousand Enemies Team
| Location | Role |
| main output | All enemies |
| Damage support | Tibao / Sunday |
| core assist | Cyrene |
| Survival bit | Wind pansy |
The Wan Enemy team attaches great importance to the burst window and the team's damage increase. Cyrene can help Wan Enemy obtain a better output environment. Tibao is generally used to increase damage, while Sunday is more suitable for configurations that require adjustment of the movement axis.
The team's focus is not to let Cyrene slow down the pace of the first round. If Cyrene lacks speed, the team will feel slow to warm up, so the 180 speed threshold is especially important here.
4. Nakexia Team
| Location | Role |
| main output | That summer |
| Auxiliary | Cerydra |
| core assist | Cyrene |
| Survival bit | Dan Heng·Teng Huang/Feng Jin |
NaKeXia team is suitable for situations that require multi-target suppression, weak point processing and continuous output environment. Celudra provides auxiliary benefits, while Xilian complements the Goldenborn system gain and the rhythm of the first finishing move.
If you don't have Cerydra, you can use Memory Blazer or Sunday instead; if the team's survival pressure is high, give priority to a more stable survival position, and don't sacrifice fault tolerance for more output.
5. Baie Team
| Location | Role |
| main output | Baie |
| Auxiliary | Cerydra |
| core assist | Cyrene |
| fill position | Memory Blazer / Danheng·Tenghuang / Sunday |
The Baie team can use Xilian's Golden Origin buff to interact with the memory system to increase the overall burst. If you want Cyrene to expand faster, Memory Blazer is a very practical choice; if the level pressure is high, you can replenish Danheng, Tenghuang or other survival characters.
The specific position and speed axis of this team will be affected by the character's star soul, light cone and relic. It is recommended to use Cyrene's 180 speed as the benchmark before adjusting the speed of other characters.
6. Civilian Transition Team
| Location | Role |
| main output | Arbitrary molding master C |
| Auxiliary | memory pioneer |
| core assist | Cyrene |
| Survival bit | Danheng·Tenghuang/Feng Jin/Other Survival |
If you don't have a complete team of golden descendants, you can first use Memory Blazers with Xilian Transition. Just put the most complete output in your account in the main C position, but you must understand that this is not Cyrene's complete gameplay.
In non-golden teams, Xilian can still provide damage increase, but it cannot fully realize the value of each golden's exclusive buff. Therefore, this type of team is suitable for "first use" and is not recommended as her final graduation direction.
How to choose between Star Soul and exclusive light cone?
For most players, Cyrene’s investment sequence can be viewed like this:
E0 Cyrene > Exclusive Light Cone S1 > Key Star Soul > Higher Overlay
E0 Cyrene already has complete core functions. As long as the speed is up to standard and the team composition is correct, it can provide a significant improvement in the golden team. The greatest value of the exclusive light cone is to reduce speed pressure and increase team profits. Therefore, for most players, E0S1 will feel more comfortable than E1 without a suitable light cone.
If you already have a high-quality replacement light cone, and Cyrene can stabilize 180 speed, you can consider Star Soul again. If you are a heavy golden player and want to use Cyrene as your long-term core, Key Star Soul will further increase the start and burst limit; but if you only need general support, E0 is enough.
Xilian FAQ
Does Cyrene have to have 180 speed?
Very recommended. 180 speed is related to her key movement income, which directly affects the team's damage and Cyrene's own upper limit. Unless you're just making a temporary transition, the number one goal for Cyrene to train for is 180 speed.
Does Cyrene need a charging rope?
Generally not recommended. The activation of Cyrene's core finishing move is closely related to the "Reminiscence" resource. The connecting rope is usually more stable if it chooses health value %. Rather than charging the rope, the startup problem should be solved through speed, teammate composition, and early start actions.
Can Cyrene join the non-golden team?
Yes, but the benefits will be reduced. She still has the ability to increase damage to non-Golden characters, but her strongest part is the exclusive enhancement and memory system interaction of Goldens. If your team does not have a Goldenborn or a Memory character, Xilian's warming speed and upper limit will be limited.
Does Cyrene want to accumulate life or double violence?
Speed first, then life and double violence. If you want Cyrene to be more stable and the Yi Ling panel to be better, you can pile up more lives; if your team has characters such as Chang Yeyue and Memory Blazer that provide high critical hit damage, the critical hit rate and the value of the ice damage ball will increase. The critical hit rate on the panel should not exceed 50% to avoid overflow of the critical hit rate bonus related to finishing moves.
Summary: Cyrene’s graduate training direction
Cyrene’s graduation idea can be condensed into one sentence: First increase the speed to 180, then speed up the first finishing move around the Golden Origin/Memory team, and finally use life, double violence and suit effects to increase the upper limit.
If you want to worry less about developing, the recommended configuration is as follows:
| Configuration | Recommended choice |
| light cone | Love is so eternal |
| Relics | 2 speed + 2 speed; when the speed reaches the standard, exchange for the 4-piece set of the savior who will create the world again |
| Plane | Onvark of Life; when the team does not carry it, it can use Ompharos, the Eternal Land |
| Main entry | Critical damage/life torso, speed shoes, ice damage/life ball, life rope |
| adverb entry | Prioritize speed, then add double violence and life |
| Best team direction | Butterfly + Changyeyue + Xilian + Fengyin; or Aglaiya/Nakesha/Wan Enemies/Baihe Golden Descendant System |
Generally speaking, Cyrene is not a character who can "get full marks if added to any team", but rather a character who can amplify the benefits more systematically. As long as your account has invested resources around Golden Origin or Memory Path, she will be a key puzzle piece worth cultivating; and the focus of her cultivation will always start with speed.











































